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Mobile applications

  • Start classes & configuration

    View: 280    Download: 0   Comment: 0   Author: none  

    Start classes & configuration

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    For each target platform, a starter class has to be written. This class instantiates a back-end specific Application implementation and the ApplicationListener that implements the application logic. The starter classes are platform dependent, let's...

  • Project setup Guide

    View: 466    Download: 0   Comment: 0   Author: none  

    Project setup Guide

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review

  • Using libgdx with intellij idea

    View: 434    Download: 0   Comment: 0   Author: none  

    Using libgdx with intellij idea

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    The newest, and easiest way to setup libgdx for use with IntelliJ IDEA is to use the gradle build system. A detailed tutorial can be read here

  • Start classes & configuration

    View: 386    Download: 0   Comment: 0   Author: none  

    Start classes & configuration

    Category: Mobile applications
    Fields: Game - Entertainment

    0/2 review
    For each target platform, a starter class has to be written. This class instantiates a back-end specificApplication implementation and the ApplicationListener that implements the application logic. The starter classes are platform dependent, let's...

  • Project setup, running and debugging

    View: 453    Download: 0   Comment: 0   Author: none  

    Project setup, running and debugging

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    Attention: this is extremely outdated and NOT supported anymore! Please use the Gradle-based setup instead Libgdx is very Eclipse centric due to its Android and HTML5/GWT back-ends. This article discusses how to setup libgdx projects for Eclipse....

  • The applications framework

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    The applications framework

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    At its core, libgdx consists of six interfaces that provide means to interact with the operating system. Each back-end implements these interfaces.

  • Start Building libgdx from source

    View: 386    Download: 0   Comment: 0   Author: none  

    Start Building libgdx from source

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    Before trying to build libgdx from source yourself, you'll have to install Eclipse and all other related software. We currently don't support development with other IDEs. In addition you'll have to install Ant and make sure its bin/ directory is...

  • Start Build Infrastructure Setup

    View: 486    Download: 0   Comment: 0   Author: none  

    Start Build Infrastructure Setup

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    Our build infrastructure has the responsibility of building libgdx for all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML). On top of the boring old Java code, we also need to compile the native code for each platform and...

  • Start Running Tests

    View: 355    Download: 0   Comment: 0   Author: none  

    Start Running Tests

    Category: Mobile applications
    Fields: Game - Entertainment

    5/1 review
    LibGDX comes with a ton of small test examples. To run and easily analyze these, you need to work directly from the libGDX source. Running the tests is currently limited to Eclipse, so make sure you have Eclipse setup properly. In addition to this,...

  • Start running demos

    View: 316    Download: 0   Comment: 0   Author: none  

    Start running demos

    Category: Mobile applications
    Fields: Game - Entertainment

    0/0 review
    Libgdx comes with a few demos that you can play around with to get a feeling for how to do things. Note that many of these demos have been created during game jams and may not necessarily reflect best practices.

  • Project Setup with gdx-setup

    View: 286    Download: 0   Comment: 0   Author: none  

    Project Setup with gdx-setup

    Category: Mobile applications
    Fields: Game - Entertainment

    4.5/1 review
    Libgdx comes with a file called gdx-setup.jar which is an executable UI and command line tool. You can simply execute the JAR file which will open the setup UI. To execute the JAR file at the command line

  • Setting your programming development environment (Eclipse, Intellij IDEA, NetBeans, Android Studio)

    View: 2822    Download: 0   Comment: 0   Author: none  

    Setting your programming development environment (Eclipse, Intellij IDEA, NetBeans, Android Studio)

    Category: Mobile applications
    Fields: Game - Entertainment

    4.5/1 review
    Libgdx projects use Gradle to manage dependencies, the build process, and IDE integration. This allows you to develop your app with whatever development environment you prefer. Best of all: your team mates can use a different dev environment while...

  • Uploading your first Cordova PhoneGap Android App

    View: 417    Download: 0   Comment: 0   Author: none  

    Uploading your first Cordova PhoneGap Android App

    Category: Mobile applications
    Fields: Game - Entertainment

    2.5/2 review
    The beauty of being a developer in the second decade of the 21st century is the sheer range and diversity of platforms, tools and environments you can develop with and for. It's no exaggeration to say that, on this score, we really are spoiled for...

  • Generating a private key phonegap

    View: 378    Download: 0   Comment: 0   Author: none  

    Generating a private key phonegap

    Category: Mobile applications
    Fields: Game - Entertainment

    3.3333333333333/3 review
    Note: it is Phonegap Build's policy not to retrieve signing keys for users, for legal reasons. Back them up.

  • Installing the JDK Software and Setting Java_Home directory.

    View: 4811    Download: 0   Comment: 0   Author: none  

    Installing the JDK Software and Setting Java_Home directory.

    Category: Mobile applications
    Fields: Game - Entertainment

    0/1 review
    If you do not already have the JDK software installed or if JAVA_HOME is not set, the GlassFish ESB installation will not be successful. The following tasks provide the information you need to install the JDK software and set JAVA_HOME on UNIX or...

  • The registration step Google Account Developer

    View: 544    Download: 0   Comment: 0   Author: none  

    The registration step Google Account Developer

    Category: Mobile applications
    Fields: Game - Entertainment

    2.25/2 review
    Google Play is the premier store for distributing Android apps. It’s preinstalled on more than 800 million devices worldwide, a number growing by more than a million every day. Android users have downloaded more than 25 billion apps from Google...

  • Extending a simple game for the start

    View: 320    Download: 0   Comment: 0   Author: none  

    Extending a simple game for the start

    Category: Mobile applications
    Fields: Game - Entertainment

    2.5/2 review
    In this tutorial we will be extending the simple game "Drop", made in a previous tutorial. We will be adding a menu screen, and a couple of features to make this game a little more fully featured. Let's get started with an introduction to a few...

  • A simple game for the start

    View: 4883    Download: 0   Comment: 0   Author: none  

    A simple game for the start

    Category: Mobile applications
    Fields: Game - Entertainment

    3.5/4 review
    We'll introduce a few concepts without going into too much detail. We'll look at: Basic file access, Clearing the screen, Drawing images, Using a camera, Basic input processing, Playing sound effects

  • How to Monetizing Apps with the Google AdMob SDK

    View: 478    Download: 0   Comment: 0   Author: none  

    How to Monetizing Apps with the Google AdMob SDK

    Category: Android
    Fields: Other

    4.75/2 review
    AdMob is a mobile advertising platform from Google that developers can use to generate revenue from apps through in-app advertising. AdMob provides different sets of ads like banner ads, interstitial ads, video ads, or native ads integrated with...

  • How to Securing Your Android Apps with the Fingerprint API

    View: 401    Download: 0   Comment: 0   Author: none  

    How to Securing Your Android Apps with the Fingerprint API

    Category: Android
    Fields: Other

    5/1 review
    Passwords have had their day, with software vendors and hardware manufacturers encouraging users to try other methods of securing their data. Fingerprint readers are becoming more common on Android devices since Marshmallow introduced a new...

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